Alpha 2.0 Released | Rebirth


Update: Rebirth

Version: 0.2.0

Name: Rebirth!

Description:We heard your feedback and we broke the game right down to its building blocks and put it back together, no more minecraft related things. Instead, a whole new concept, ChillCraft is dead, welcome to Evolutionist! Advance through ages with research and your tribe. Currently very barebones as we literally had to completely break the UI down and the entire code needed to be restructured to make room for the new era. Test run happened on Hiccubz stream and we realized VERY quickly that A. Hiccubz is a game destroying animal and B. The game is nowhere near ready for release, so we went back to the cave and worked our tiny booties off to completely flesh out the Paleolithic era and get it ready for a rerun. Still a bunch of features not in the game, but the ones that are in the game are a little more depthy now, should last a little longer than it previously did.

Removed:
- Pretty much the entire game.

Added:
- Hunger
- Health (currently WIP)
- Energy
- Knowledge
- Player inventory
- Player Carry limit
- Research system
- First of the three Stone Age eras (Paleolithic, many more ages to come in the future)
- All paleolithic era research implemented
- All paleolithic era crafting implemented`
- Tribe Management (this is our early game solution to automation, you'll see)
- Population
- Population upgrades
- Basic storage upgrades
- Homelessness (this will determine if tribemates will work or not later)
- Idle counter (How many of those lazy tribepeople are not doing their job)
- A bunch more items
- Game's new logo to the main menu screen!
- More storage upgrade options
- More options to upgrade the cave (more to come)
- Add crafted item storage and plug reeds in to the current storage system as you can currently endlessly craft things and gather reeds.
- More things can be automated
- Temporarily fixed energy system to consume hunger.
- Added basic home system. Tribe people will not work unless they have somewhere to sleep
- If hunger hits 0, player begins to lose health, reaching 90 in hunger and energy activates regen

Fixed:
- The initial Hiccubz test did not go so well, she managed to point out a MASSIVE loophole where you could get automation before anything else, thus making unlocking anything, pointless. Thanks Hiccubz. Our developer is crying genuine tears of pain because of you.
- Couldn't use player inventory to craft sharp stone
- Reeds not dumping or storing with the rest of the player inventory
- Cave button said "explore" instead of "cave"

Known Issues:
- Settings menu has no graphics
- Workers unassign when storage full (not sure if I like this or not, you tell me)

Discord Server: https://discord.gg/ZjKSHn89Kt

Rewards
=========
Follow the development of Evolutionist and get rewards along the way!

Evolutionist will remain free to play while in Alpha; however, we do have incentives if you do choose to donate.

For a $5 donation, get early access to updates along with Twitch Streamers.
For a $10 donation, get early access and your name in the credits.
For a $15 donation, get all of the above PLUS access to the closed beta before going live on Steam.
For a $20 donation, get all of the above PLUS a key when released on Steam.
For a $50 donation, get all of the above PLUS early alpha access on future Cheeky Devils games. 

If you decide to donate for an incentive, please email cheekydevilsstudio@gmail.com or join our Discord server, and message us with the email address you used to donate and how much you donated.

Files

evolutionist-browser.zip Play in browser
Version 0.2.0 Jul 24, 2023
evolutionist-linux.zip 34 MB
Version 0.2.0 Jul 24, 2023
evolutionist-mac.zip 33 MB
Version 0.2.0 Jul 24, 2023
evolutionist-win32.zip 32 MB
Version 0.2.0 Jul 24, 2023
evolutionist-win64.zip 36 MB
Version 0.2.0 Jul 24, 2023

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